Technical Programming
Matt is a Digital Artist and Creative Technologist with a deep-rooted passion for exploring the intersection of art and technology.
Matt thrives on investigating cutting-edge technologies and distilling their compelling elements into user focused interactive experiences. Matt’s career spans a wide range of creative disciplines, from game design, motion graphics, digital puppetry, physical computing to designing interactive, web experiences and generative artworks.
The fruits of his labour have graced everything from phone screen to multi walled projections. Viewed in homes, streets, museums, theatres and festivals. Matt has been a key member of award winning projects with Roar Film, Australian National Maritime Museum and Blue Rocket Productions.
Originally a self-taught animator and games maker Matt went on to extend his skills studying E-media at UTAS School of Art and has a Bachelor of Computing (Games).
With a keen interest in how technology shapes human interaction and artistic expression, Matt continues to push boundaries, devising unconventional solutions that inspire and engage audiences.